![]() ![]() I did replay AV1 fairly recently so it was fun to catch some of the references to that game in AV2. I wish the game had this mechanics earlier, and the same goes for Alucard's mist. I also feel the same way about the Breach, which started to make sense to me when you get the skills to escape it at any time and to attrack portals, as it becomes a mirror of the original world, and you start using both to access previously unreachables zones. The exploration was enjoyable, but only after adquiring the grapling hook, which gives you great mobility. The lore was also intriguing.Īlso, question regarding the ending and post credits scene (and also AV1). The aesthetics and soundtrack were fairly decent, and didn't mind the change. I wish the game had these mechanics earlier, and the same goes for Alucard's mist. The combat was downgraded in comparison to AV1, and its clear to me that it wasn't the focus of this game: the enemies are not fun to fight with melee weapons, and most of the time you hack them so they leave you alone. I echo the previous post by Rodney McKay: it is solid, but the first game is still king. I also beat the game today, with 94% of the map and 72% of the items. This game is mainly just nature areas (mountains, cliffs, caves, etc) with some buildings here or there, nothing really remarkable or memorable. The grappling hook was fun, and when you lose your body, I actually ended up liking playing as the drone more than as the human form.īiggest disappointment was honestly just how the game looks. ![]() The Drone I did like better in AV2, especially once it's upgraded. It felt a little underused at first, but once you get more abilities the Breach areas become a better part of the game. The Breach areas are kinda cute, I like the 8-bit versions of AV1 enemies. ![]() Overall AV2 seems a bit more straightforward.Īlso didn't like that a very useful ability ( fast travel) didn't show up until pretty far into the game. Glitching enemies in the first game felt more interesting for solving puzzles and getting hidden stuff. I have mixed feelings on the hacking mechanic, I like that it makes it easy to see what you can do with the enemies compared to the glitch gun in the first game. The boomerang was never fun for me, and only got decent pretty late in the game after some upgrades. Never really enjoyed the combat as the main character, the melee wasn't bad, but usually ends up with you getting hit. Just beat the game (95% map, 76% items), I'd say I like it overall, very solid Metroidvania, but nowhere near as much as the first game sadly. ![]()
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